
Mining is handled with a minigame where you keep a drill bit centered in an ever-shrinking target. Another option is mining asteroids for various precious metals.

You can stick close to the campaign storyline dealing with the Void, or you can go off on your own and visit space-station lounges to see what odd jobs are available from the barflies. This means that you spend all of your time zipping around between a lot of planets spread through a lot of star systems, looking for the best way to make enough money to buy new ships, weapons, shields and armor, other nifty upgrades, and commodities that can then be flogged around the galaxy in the usual "buy low, sell high" fashion. The single-player-only gameplay sticks closely to space-trader/space-flight sim traditions. So what's a poor boy to do but sell himself to the highest bidder to make a few bucks. The Rip Van Winkle thing has left him a pauper, with only a beat-up old ship to his name, given to him at the start of the game as a reward for helping a space miner. New alliances have been formed, and everybody is being threatened by wormhole raids from a mysterious alien race dubbed the Void. Things have changed in the galaxy, however. The time warp is rarely referred to as the game chugs along, although Maxwell does regularly run into buddies who knew him many years ago. Being displaced from his own time by 35 years doesn't impact much on the plot, though. Maxwell does something of a Buck Rogers at the start of the action, as an engine malfunction hurtles him from the year 3589 to 3624. Maxwell, who might have the name of a chiropodist but who has the guts of a kick-ass mercenary. The story sees you step into the space boots of Keith T. You could do worse than describing Galaxy on Fire 2 as a poor man's Freelancer (or, if you're a real old-timer, Elite).


Maxwell has been preparing for this mission by playing lots of Asteroids. In the end, the pluses and minuses add up to a passable space shooter that hooks you for a good time, but not a long time. And the interface is both bland and somewhat confusing. Combat is predictable and shallow due to poor enemy AI and a lack of options when in the cockpit. But there is a lot of repetition in the missions.
#Galaxy on fire 2 hd boosters upgrade#
The game features an addictive career path spiced up with lots of ways to upgrade your ship and gear, tons of random and story-based missions, and many hot-and-heavy moments in dogfights with enemies. Developer Fishlabs has made few changes to the HD version of the game that has been selling well on tablets and phones since its release.
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Hit iOS/Android space shooter Galaxy on Fire 2 comes to the PC with mixed results.
